The Wasteland. A barren and brutal realm. An endless desert of dust and sand, a world comprised of the bones of all who have come before … and failed.
Determined to prove his worth, aspiring writer Jack Lantirn accepts a job offer from a stranger in a coffee shop to become the caretaker for the Sanity’s Edge Saloon. A day later, following instructions that lead him to a derelict station and an empty train, Jack is transported to an abandoned way station in the middle of an endless wasteland on the edge of dreams and nightmares, no idea how he got there or how to escape. Joined by an amnesiac desperately fleeing her reality, a precocious seven-year-old haunted by fatal memories, a ruthless business mogul, a violent gargoyle, and a young man adrift with no future, they must find their way out of the Wasteland before an insane sorcerer and his army of cast outs overruns the way station, tearing apart reality and trapping them at the edge of an empty world forever.
Trapped between realities, Ellen Monroe was slowly losing her mind, her world reduced to its barest existence: a little apartment, a nothing-job at a bookstore, twice weekly sessions with her psychiatrist because she was delusional and paranoid, and he was the only one keeping her out of jail.
Whole years of her life lost.
But every night, her dreams are haunted by a wasteland of white sand, and a way station inhabited by a writer who controlled reality—a writer she’d fallen in love with.
Suspecting her boss and the local coffee shop barista of keeping secrets from her, Ellen now believed her doctor was dangerous, homeless people were following her, and for some reason, the garbageman wanted her dead. And she was fairly certain she could fly.
To be fair, she was losing her mind.
In the second installment of The Sea and the Wasteland, Ellen searches for the truth behind Jack Lantirn and The Sanity’s Edge Saloon, and whether she must abandon everything and everyone she has ever known or dive deeper into madness for the answers she seeks.
Wade Fisher’s a never-will-be reporter on the verge of the biggest story of his life, a story of people not of this world hunting something that’s eluded them for centuries. And it all starts with one homeless girl, her skin tattooed with the secret pathways behind the universe. What begins as the pursuit of a story becomes a race into madness in the company of a troupe calling themselves the Lost, followers of a self-proclaimed wizard pursuing his archnemesis, a creature he claims killed the gods and is now hiding somewhere in a distant world, a way that can only be reached through a series of magical doorways.
Alan Gardner’s life was comfortably circling the drain until a chance encounter with a guerrilla artist with an uncanny magic ability. He quickly finds himself caught up in her scheme to create a doorway into the secret places behind reality, stumbling headlong into a journey with no idea what’s coming and only the vaguest inklings of who or what is chasing him and his enigmatic guide.
The first book in the second duology based on the universe of The Sea and the Wasteland.
Alan Gardner’s life quickly unravels after his encounter with the self-proclaimed guide and guerrilla artist, Rain. Following the clues left behind in a book written by a madman, they set out across interconnected worlds in search of the White Sorcerer trapped somewhere at the edge of all realities. Unbeknownst to either, Wade Fisher and a collection of misfit monsters following a mad, mercurial wizard are pursuing the pair through the magical doorways Rain creates, determined to find and destroy the God Slayer hiding at the very edge of all worlds, a being who calls himself the White Sorcerer.
In the fourth installment of The Sea and the Wasteland, Alan Gardner and Wade Fisher’s fates entwine as they confront their darkest nightmares on the lost road to the edge of all worlds.
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